This was a massive game of Dragon Rampant that I played with Dar and Little at Dar's place. When Dar and I played we almost always played with 18 points and got a few games on a Friday night. This time around, we went crazy and decided to do a massive battle with a whopping 48 points. Little and I are on the top, and Dar's forces are on the bottom. We decided to do a good ol' slaughter rather than a scenario.
Here is another perspective of the forces. The cross pieces on the lower right are from the board game Kadoo. I used them as light riders for the game, since I don't have much in the way of mounted troops. For fluff I called them "Dimensional Horrors" and were summoned from another dimension to fight for their masters.
The forces staring each other down...
Here is yet another picture from my viewpoint. I have forces from all kinds of ranges, including the trolls from the Hobbit (Games Workshop), Arcane Legions, Caeser's miniatures Ratmen (aka Skaven), and my war Hydra from some obscure toy line I can't think of.
Another shot from Dar's side.
First blood! My dimensional horrors engage a Dar's war elephant in the first skirmish of the battle. His war elephant (greater warbeast) trampled the horrors (light riders).
Little moves some Arcane Legion units (light ranged) to engage Dar's troops (light foot). The battle on this front was pitched, with Little raining arrows and trying not to get charged by Dar. The great thing about Dragon Rampant is that you don't have to specific figures. You don't even need miniatures at all. If you really wanted you could use push-pins and paper clips as your forces.
Meanwhile, on the eastern front, my Ogres (heavy foot) are pushing forward with Roman archers (light ranged) supported by the ratmen (light foot).
The climax of the battle! My war hydra (greater warbeast) takes on Dar's troll (greater warbeast) with the ratmen (light foot) trying their best to provide meaningful support.
Little's archers are in trouble. Dar is pushing forward with his light foot. You don't need to be familiar with Dragon Rampant to know that ranged units are generally terrible in melee.
My war hydra broke through his Dar's front line and charged his Nazgul (heavy foot) and some orcs (light ranged). The hydra was already too hurt and didn't survive into the next turn.
The end of the game. You can see that all my horrors were killed, along with most of Little's troops. After you score 50% casualities each unit has to do a morale check every turn or run. With our troops demoralizing and running off the table, Little and I gave up around 11:30 and went home. A night well spent!